Apple’s Hidden IOS Puzzle Game Aims to Make You Angry Again

The next version of iOS 17 is just around the corner, bringing with it the gifts we want and a few better ones left on the living room table. The latest iOS 17.5 beta includes a hidden game for Apple News+ subscribers called Quartiles. The game consists of word snippets in five by five tiles that players must match to form the best words. It is the only new puzzle added to the section since Apple introduced the crossword puzzle last year with iOS 17.

Unfortunately I hate the game. I hate his guts. It will be too soon if I never see another plate pun again for the rest of my English-speaking life.

How to find quartiles

Quartiles can be found in the Apple News app at Below Tab and below Puzzle for those who sign up for the iOS 17.5 beta. At first glance it is very similar in appearance and form to several NYT games. You’ll be shown a grid of morphemes, phonemes, syllables, and word snippets and asked to create longer words from the list. It’s a daily puzzle that updates every morning, and every day there’s a new set of five “quartiles” made up of four options in the daily mix. Seems easy, right? Well yes, but also no, not at all. As with all word-based games, playing requires some basic knowledge of the English language. The crossword puzzle requires you to know quite a bit of trivia in addition to the common ways the everyday thinker tries to make each prompt a little more than meets the eye.

Accordingly Code Detectives and early testers, the update promises a redesigned podcast widget and updates to the Anti-stalking technology on Airtagsamong some other changes Allow EU users to ignore the App Store. Over and beyond. It seems that Apple is going for it The New York Times’ new bread and butter, namely the NYT Game app. The Cupertino, California-based company could have created a Wordle or Tiles clone this way. Still, I feel like Apple instead looked at Time’s example and thought, “How could I do the same thing but make it even more annoying to play?”

photo: Kyle Barr/Gizmodo

First, I should mention that all word-based puzzle games have a steep or even impossible learning curve. They rely on pre-existing expertise that excludes many ESL speakers, people with learning disabilities, or anyone who didn’t do well in their high school English courses. A good puzzle game introduces you to the mechanics before gradually complicating each puzzle.

Think portal or The witness for good examples of how each new mechanic builds on the last until the player feels like they’ve progressed far enough and no longer need training wheels. For the most part, neither the NYT nor Apple’s puzzles offer any impetus to eventually do better. The mini crossword is the best, but it has the same level of difficulty as the regular crossword and takes less time.

I’ve played my share of the NYT Games. I was never good at crosswords or Sudoku, so instead I used my relatively limited internal thesaurus for games like Spelling bee or links. I much prefer the latter. Not only is it easier, but it takes a lot less time, and if that day’s puzzle is particularly difficult (or just poorly designed), the connections the next day may be less formidable. It’s similar to Wordle in that respect, but I’ve always disliked how Wordle feels more like a guessing game than an actual puzzle, so I’ve ignored it over the years.

Open-ended puzzle games are much more difficult to manage than those with a strict end point. The player is forced to set his own goals and stop when he feels he has done everything he could. If you’re like me, feeling like you haven’t quite reached the level of “genius” never brings a feeling of satisfaction. Until the two hour mark where I keep trying to guess what day it is Spelling bee Pangram – the word that encompasses all the letters of the bee of the day – I’ve often wondered if I even spoke the same language as the game’s developers.

How to play quartiles

photo: Kyle Barr/Gizmodo

Apples Quartiles Is Spelling bee, just exponentially worse. In Spelling bee, you can reinforce your guesses with a few four- or five-letter words that make you feel like you’re making progress. Then you start thinking hard about vowel placement and syntax, and heck, maybe you’ll actually start jotting down a few six-seven letters and maybe even get the fabled pangram. In Quartilesyou’re stuck in an endless loop of decision paralysis.

You can try to separate different tiles into their own little prefix or suffix categories in your head, but even if you do that, you’re still left with the enormous task of matching 25 separate word snippets each time.

Eventually, I resorted to selecting a snippet and going through the entire list until I could create a word that I knew existed. It’s painful and not fun. When I manage to find a quartile – which combines four tiles into one word – it feels more like chance than skill.

It would perhaps be better if there were some controls to segment the tiles for my own use, but the only way to manipulate your game board is to randomize them, similar to NYT Games’ current selection. Even when you feel like you’ve exhausted all the bisected words on the page, you feel less a sense of triumph and more of foreboding, knowing that there is no real hope of seeing through the letter maze.

Each quartile you guess correctly should make it easier to create the next quartile, but differently Links, If you reduce the total number of tiles of different nouns and concepts to a minimum, you face the same problem as before. The game doesn’t evolve; It spins. No matter what I did, I felt like I was stuck. I only have so much free time in a day, and I’d rather not spend it desperately trying to combine “cul” with dizzying combinations of “ial,” “rd,” “ex,” and so on.

Damn, I’d rather play Wordle than this mess. At least I know there is an end point where the game says you either succeed or fail in your five-letter guessing game. You’ll also need to pay for Apple News+ to get access to the game. In this case, save your money for as many as you want Puzzle games designed with real intention Behind them.


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